CECCACCI, SILVIA
 Distribuzione geografica
Continente #
EU - Europa 5.658
NA - Nord America 4.346
AS - Asia 3.042
SA - Sud America 431
Continente sconosciuto - Info sul continente non disponibili 194
AF - Africa 163
OC - Oceania 69
Totale 13.903
Nazione #
US - Stati Uniti d'America 4.094
RU - Federazione Russa 2.934
IT - Italia 1.367
SG - Singapore 747
CN - Cina 577
HK - Hong Kong 433
BR - Brasile 320
DE - Germania 298
VN - Vietnam 257
FR - Francia 216
GB - Regno Unito 184
KR - Corea 178
CA - Canada 134
JP - Giappone 133
TR - Turchia 132
IN - India 113
NL - Olanda 97
FI - Finlandia 88
BD - Bangladesh 85
IE - Irlanda 69
AU - Australia 67
SE - Svezia 66
ID - Indonesia 65
ES - Italia 55
AT - Austria 49
PH - Filippine 45
GR - Grecia 43
MA - Marocco 39
MX - Messico 39
PL - Polonia 38
AR - Argentina 37
EG - Egitto 36
TW - Taiwan 35
ZA - Sudafrica 30
SA - Arabia Saudita 29
IQ - Iraq 25
IR - Iran 25
EC - Ecuador 24
MY - Malesia 24
PK - Pakistan 22
CZ - Repubblica Ceca 21
IL - Israele 18
CR - Costa Rica 16
BE - Belgio 15
PT - Portogallo 15
JO - Giordania 14
RO - Romania 13
VE - Venezuela 13
NG - Nigeria 12
SV - El Salvador 12
UA - Ucraina 12
LT - Lituania 11
NP - Nepal 11
TH - Thailandia 11
TN - Tunisia 11
DZ - Algeria 10
GT - Guatemala 10
PE - Perù 10
CH - Svizzera 9
CL - Cile 9
CO - Colombia 9
JM - Giamaica 9
NO - Norvegia 9
RS - Serbia 9
AZ - Azerbaigian 8
CW - ???statistics.table.value.countryCode.CW??? 8
UZ - Uzbekistan 8
MM - Myanmar 7
NI - Nicaragua 7
CI - Costa d'Avorio 6
HN - Honduras 6
KE - Kenya 6
KZ - Kazakistan 6
LV - Lettonia 6
AE - Emirati Arabi Uniti 5
HR - Croazia 5
AL - Albania 4
BG - Bulgaria 4
CY - Cipro 4
DK - Danimarca 4
DO - Repubblica Dominicana 4
ET - Etiopia 4
GP - Guadalupe 4
HU - Ungheria 4
PY - Paraguay 4
TT - Trinidad e Tobago 4
AO - Angola 3
BO - Bolivia 3
MN - Mongolia 3
OM - Oman 3
PR - Porto Rico 3
XK - ???statistics.table.value.countryCode.XK??? 3
BA - Bosnia-Erzegovina 2
BH - Bahrain 2
CM - Camerun 2
EE - Estonia 2
GE - Georgia 2
KG - Kirghizistan 2
LA - Repubblica Popolare Democratica del Laos 2
NZ - Nuova Zelanda 2
Totale 13.690
Città #
Moscow 686
San Jose 656
Ashburn 516
Singapore 374
New York 276
Council Bluffs 268
Los Angeles 203
Hong Kong 202
Seoul 166
Dallas 159
Beijing 138
The Dalles 134
Rome 111
Milan 108
Tokyo 107
Munich 101
Istanbul 96
Shanghai 90
Buffalo 88
Ho Chi Minh City 87
Boardman 81
Chicago 79
Dublin 68
Santa Clara 63
Orem 58
Hanoi 55
Monterubbiano 55
São Paulo 55
Lauterbourg 52
Ancona 49
Turku 49
Nuremberg 47
Frankfurt am Main 45
Phoenix 45
London 41
Montreal 41
Columbus 40
Jakarta 39
Amsterdam 35
Naples 35
Casablanca 34
Bologna 33
Bremen 33
Chennai 33
Melbourne 32
Warsaw 32
Princeton 29
Vienna 28
Florence 26
Greenwood 25
Turin 25
Assago 24
Manchester 24
Senigallia 23
Toronto 23
Brooklyn 22
Elk Grove Village 22
Perugia 22
Campobasso 21
Chandler 20
Helsinki 20
Athens 19
Denver 19
Kuala Lumpur 19
Rio de Janeiro 19
Houston 18
Paris 18
Stockholm 18
Province of Macerata 17
Atlanta 16
Boston 15
Johannesburg 15
Montecosaro 15
Sydney 15
Verona 15
Abbeville 14
Alexandria 14
Brno 14
Düsseldorf 14
Iesi 14
Pescara 14
Ankara 13
Bari 13
Guangzhou 13
Isernia 13
Macerata 13
Mumbai 13
Poplar 13
San José 13
Santa Maria Nuova 13
Settimo Milanese 13
Tianjin 13
Cagliari 12
Cairo 12
Catania 12
Erzurum 12
Marseille 12
Salt Lake City 12
San Salvador 12
Terzigno 12
Totale 6.710
Nome #
Museum accessibility and people with disabilities. The challenge of co-designing pathways 453
X-reality technologies for museums. A comparative evaluation based on presence and visitors experience through user studies 380
A toolkit for the automatic analysis of human behavior in HCI applications in the wild 317
Designing in-car emotion-aware automation 315
Facial coding as a mean to enable continuous monitoring of student’s behavior in e-Learning 287
Co-design of immersive virtual learning environments. A pilot study involving people with intellectual disability and SLDs 271
Virtual vs. traditional learning in higher education: A systematic review of comparative studies 270
Investigating OpenAI’s ChatGPT Capabilities to Improve Accessibility of Textual Information: An Explorative Study 259
Percorsi di accessibilità culturale: il museo tra inclusione e tecnologia 238
Educational 360-degree virtual tours: engaging students in a multidisciplinary workshop with a team-based approach to teaching and learning 236
Il feedback aptico nella pedagogia e didattica speciale: uno studio esplorativo 233
Haptic Feedback to Support the Conceptualization of the Shape of Virtual Objects: An Exploratory Study 213
Emotional Feedback in evaluation processes. Case studies in the University context 208
Exploratory study on the use of haptic feedback for graphomotricity enhancement 205
The use of haptic feedback for graphomotricity enhancement: a case study 203
A novel platform to enable the future human-centered factory 201
Formazione docente e TIC: dall’analisi delle percezioni alle implicazioni per una didattica inclusiva 200
Qualità di Vita e adulti con Disturbi dello Spettro Autistico: sfide per i servizi alla persona 197
A Method and Experimentation to Benchmark XR Technologies Enhancing Archeological Museum Experience 193
How to Create Engaging Experiences From Human Emotions 192
Innovative procedure for inclusive evaluation in University. The role of emotional feedback 187
Strengthening teachers' social-emotional skills: the preliminary results of a mindful-based protocol 185
Emotion Analysis Platform to Investigate Student-Teacher Interaction 184
Co-designing Virtual Museum application with haptic interface involving people with vision impairment and blindness 183
Special pedagogy in Innovative Ecosystems: a pilot project for museums accessibility 179
Emotional valence from facial expression as an experience audit tool. An empirical study in the context of Opera performance 171
Customer experience: A design approach and supporting platform 170
Preventing Dysgraphia: Early Observation Protocols and a Technological Framework for Monitoring and Enhancing Graphomotor Skills 169
A System to Support the Design and Management of Customer Experience Based on a Customer-Centered Approach 168
A Test Management System to Support Remote Usability Assessment of Web Applications 168
A preliminary investigation towards the application of facial expression analysis to enable an emotion-aware car interface 166
A new paradigm for the enjoyment and exploitation of cultural heritage based on spatial augmented reality. The case of the Ducal Palace of Urbino 163
The Role of Haptic Feedback and Gamification in Virtual Museum Systems 162
Validation of computer vision-based ergonomic risk assessment tools for real manufacturing environments 162
An event based machine learning framework for predictive maintenance in industry 4.0 158
A Cataloging Matrix-based Approach to Unify the Classification of Digital Games 157
A low cost motion analysis system based on RGB cameras to support ergonomic risk assessment in real workspaces 154
Affective Guide for Museum. A System to Suggest Museum Paths Based on Visitors’ Emotions 152
SOPHIA: An event-based IoT and machine learning architecture for predictive maintenance in industry 4.0 151
Nudges-Based Design Method for Adaptive HMI to Improve Driving Safety 150
Preliminary Validation of a Low-Cost Motion Analysis System Based on RGB Cameras to Support the Evaluation of Postural Risk Assessment 149
A deep learning-based system to track and analyze customer behavior in retail store 147
A Fuzzy Knowledge-Based System for Diagnosing Unpredictable Failures in CNC Machine Tools 146
A Method To Design A Smart Home Interface 146
Evaluation strategies at University for students with Dyslexia. A pilot study supported by face emotion recognition 144
Augmented Reality for assembly operation training. Does immersion affect the recall performance? 143
Integrating educational technologies: critical analysis and perspectives from teacher training students 142
A systematic approach to support conceptual design of inclusive products 141
MoBeTrack: A Toolkit to Analyze User Experience of Mobile Apps in the Wild 141
Emotion Recognition and Affective Computing 139
A methodology to introduce gesture-based interaction into existing consumer product 137
An emotion recognition system for monitoring shopping experience 133
An user-centered approach to design smart systems for people with dementia 133
Quality Assessment of Business-to-Business (B2B) Relationships between SMEs: A Qualitative Approach Based on the Relational Capability Conception 131
InclusionL@b Museale: esperienze multisensoriale di accessibilità presso il complesso monastico di S.Maria Maddalena 129
A method to estimate the total VOC emission of furniture products 128
An Adaptive System to Manage Playlists and Lighting Scenarios Based on the User's Emotions 125
A method to identify VR-based set-up to foster elderly in design evaluation 123
A Tool to Make Shopping Experience Responsive to the Customers’ Emotions 123
Formazione Professionale Inclusiva 121
A digital cookbook for elderly people: Investigating interface concepts 118
A multipath methodology to promote ergonomics, safety and efficiency in agile factories 118
A structured and user-friendly method to conduct an all-round evaluation of Smart Products 112
A new smart strategy for web searching of commercial products 110
Spatial Augmented Reality: An application for human work in smart manufacturing environment 110
From customer experience to product design: Reasons to introduce a holistic design approach 110
Dynamic Projection for the Design of an Adaptive Museum Guide 109
A BBN-based Method to Manage Adaptive Behavior of a Smart User Interface 108
A method for systematic usability evaluation of interactive product interfaces 102
Enhancing Universal Access to QoL Assessments: Integrating WHODAS 2.0 and Chatbots 98
Emotion-aware ambient intelligence: Changing smart environment interaction paradigms through affective computing 80
Inclusive Virtual Museums: traiettorie pedagogiche per il co-design di esperienze museali accessibili 77
A Multi-Criteria Analysis Method in Algorithm-Driven Design 75
The user-product ontology: A new approach to define an ontological model to manage product searching based on user needs 75
Design adaptable and adaptive user interfaces: A method to manage the information 75
Exploring the Impact of Virtual Reality Immersion on Visitor Experience and Learning in Museums 72
How older people who have never used touchscreen technology interact with a tablet 70
Product Usability: is it a criterion to measure “Good UX” or a prerequisite? 70
Smart Object for AAL: a Review 70
Adaptive interface for smart home: A new design approach 65
How touch glove and expertise influence the basic touch gestures performances for people with Systemic Sclerosis 64
Designing smart home interfaces: Traditional vs virtual prototyping 64
How to use Virtual and Augmented Reality techniques to design high usable human-machine interfaces 64
A universal design method for adaptive smart home environment 60
Consumers vs Internet of Things: A Systematic Evaluation Process to Drive Users in the Smart World 57
An inclusive approach for home environment design 57
An adaptive smart system to foster disabled and elderly people in kitchen-related task 57
Method to design adaptable and adaptive user interfaces 56
Introducing wearables in the kitchen: An assessment of user acceptance in younger and older adults 55
User centered approach for home environments designing 54
Virtual Reality and Augmented Reality tools for designing new highly usable human-systems interfaces 53
Designing usable interface for people with dementia 49
User Centred Method for inclusive design of home environment 49
Smart Objects: an Evalutation of the Present State based on User Needs 47
Comparing Virtual and Augmented Reality Applications for Museums: User Immersion and Learning Performance 37
Enhancing Teaching and Learning Through Design Thinking: Opportunities and Challenges for Educational Innovation 37
A National Overview of Engineering Technical Drawing Education in Italy: Course Content, Teaching Methods, and Assessment Practices 32
A National Overview of Engineering Technical Drawing Education in Italy: Course Content, Teaching Methods, and Assessment Practices 30
Smart Home Technologies and Personal Autonomy of Elderly: A Review 26
Totale 13.903
Categoria #
all - tutte 60.796
article - articoli 24.022
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 13.185
Totale 98.003


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/202226 0 0 0 0 0 1 10 1 2 3 9 0
2022/2023457 12 4 5 17 43 4 53 214 25 4 35 41
2023/20241.181 66 46 62 77 139 264 77 63 50 75 184 78
2024/20253.892 117 235 180 315 123 185 539 389 239 1.001 314 255
2025/20266.692 400 635 1.156 696 802 278 703 198 550 761 244 269
2026/20271.655 328 229 367 731 0 0 0 0 0 0 0 0
Totale 13.903