CECCACCI, SILVIA
 Distribuzione geografica
Continente #
EU - Europa 5.174
NA - Nord America 2.863
AS - Asia 2.854
SA - Sud America 405
AF - Africa 142
OC - Oceania 67
Continente sconosciuto - Info sul continente non disponibili 3
Totale 11.508
Nazione #
RU - Federazione Russa 2.930
US - Stati Uniti d'America 2.729
IT - Italia 1.009
SG - Singapore 724
CN - Cina 525
HK - Hong Kong 424
BR - Brasile 308
DE - Germania 289
VN - Vietnam 256
FR - Francia 206
KR - Corea 175
GB - Regno Unito 160
TR - Turchia 126
JP - Giappone 125
IN - India 112
FI - Finlandia 87
NL - Olanda 84
CA - Canada 83
IE - Irlanda 69
AU - Australia 65
ID - Indonesia 60
ES - Italia 52
AT - Austria 49
BD - Bangladesh 43
SE - Svezia 40
MA - Marocco 39
MX - Messico 36
PH - Filippine 35
PL - Polonia 34
AR - Argentina 33
GR - Grecia 32
TW - Taiwan 30
ZA - Sudafrica 29
SA - Arabia Saudita 28
IQ - Iraq 25
IR - Iran 25
MY - Malesia 23
CZ - Repubblica Ceca 21
EC - Ecuador 21
PK - Pakistan 20
EG - Egitto 19
BE - Belgio 15
JO - Giordania 14
RO - Romania 13
NG - Nigeria 12
PT - Portogallo 12
LT - Lituania 11
TN - Tunisia 11
DZ - Algeria 10
PE - Perù 10
TH - Thailandia 10
VE - Venezuela 10
NP - Nepal 9
AZ - Azerbaigian 8
CH - Svizzera 8
CL - Cile 8
IL - Israele 8
UA - Ucraina 8
UZ - Uzbekistan 8
MM - Myanmar 7
NO - Norvegia 7
CI - Costa d'Avorio 6
CO - Colombia 6
KE - Kenya 6
LV - Lettonia 6
KZ - Kazakistan 5
AE - Emirati Arabi Uniti 4
BG - Bulgaria 4
CR - Costa Rica 4
CY - Cipro 4
DK - Danimarca 4
HU - Ungheria 4
PY - Paraguay 4
AL - Albania 3
AO - Angola 3
BO - Bolivia 3
DO - Repubblica Dominicana 3
ET - Etiopia 3
HR - Croazia 3
OM - Oman 3
RS - Serbia 3
XK - ???statistics.table.value.countryCode.XK??? 3
CM - Camerun 2
EE - Estonia 2
GE - Georgia 2
GP - Guadalupe 2
JM - Giamaica 2
KG - Kirghizistan 2
LA - Repubblica Popolare Democratica del Laos 2
NZ - Nuova Zelanda 2
PA - Panama 2
PS - Palestinian Territory 2
SI - Slovenia 2
SK - Slovacchia (Repubblica Slovacca) 2
AM - Armenia 1
BA - Bosnia-Erzegovina 1
BH - Bahrain 1
BY - Bielorussia 1
GY - Guiana 1
HN - Honduras 1
Totale 11.493
Città #
Moscow 686
San Jose 497
Singapore 367
Ashburn 326
New York 260
Hong Kong 194
Los Angeles 175
Seoul 165
Dallas 144
The Dalles 132
Beijing 121
Tokyo 105
Munich 101
Istanbul 93
Shanghai 88
Ho Chi Minh City 86
Buffalo 79
Rome 74
Chicago 73
Dublin 68
Orem 56
Hanoi 55
Monterubbiano 55
São Paulo 55
Lauterbourg 52
Milan 52
Turku 49
Nuremberg 47
Ancona 45
Frankfurt am Main 45
Boardman 42
Jakarta 39
London 39
Santa Clara 37
Casablanca 34
Amsterdam 33
Bremen 33
Chennai 33
Council Bluffs 33
Montreal 31
Melbourne 30
Warsaw 29
Vienna 28
Naples 25
Assago 24
Senigallia 23
Manchester 22
Campobasso 21
Chandler 20
Florence 20
Helsinki 20
Denver 19
Rio de Janeiro 19
Athens 18
Bologna 18
Kuala Lumpur 18
Phoenix 18
Stockholm 18
Toronto 18
Perugia 17
Houston 16
Brooklyn 15
Johannesburg 15
Montecosaro 15
Sydney 15
Brno 14
Düsseldorf 14
Paris 14
Turin 14
Ankara 13
Iesi 13
Isernia 13
Macerata 13
Poplar 13
Santa Maria Nuova 13
Settimo Milanese 13
Tianjin 13
Erzurum 12
Guangzhou 12
Marseille 12
Mumbai 12
Terzigno 12
Barnet 11
Boston 11
Da Nang 11
Riyadh 11
Amman 10
Bari 10
Guayaquil 10
Jeddah 10
Pavia 10
Pescara 10
Atlanta 9
Baghdad 9
Cagliari 9
Chieti 9
City of London 9
Lappeenranta 9
Montegranaro 9
New Delhi 9
Totale 5.596
Nome #
X-reality technologies for museums. A comparative evaluation based on presence and visitors experience through user studies 354
Museum accessibility and people with disabilities. The challenge of co-designing pathways 330
A toolkit for the automatic analysis of human behavior in HCI applications in the wild 298
Designing in-car emotion-aware automation 292
Co-design of immersive virtual learning environments. A pilot study involving people with intellectual disability and SLDs 236
Facial coding as a mean to enable continuous monitoring of student’s behavior in e-Learning 219
Educational 360-degree virtual tours: engaging students in a multidisciplinary workshop with a team-based approach to teaching and learning 211
Percorsi di accessibilità culturale: il museo tra inclusione e tecnologia 208
Investigating OpenAI’s ChatGPT Capabilities to Improve Accessibility of Textual Information: An Explorative Study 207
Il feedback aptico nella pedagogia e didattica speciale: uno studio esplorativo 197
Virtual vs. traditional learning in higher education: A systematic review of comparative studies 197
Exploratory study on the use of haptic feedback for graphomotricity enhancement 193
Haptic Feedback to Support the Conceptualization of the Shape of Virtual Objects: An Exploratory Study 191
Emotional Feedback in evaluation processes. Case studies in the University context 190
The use of haptic feedback for graphomotricity enhancement: a case study 180
How to Create Engaging Experiences From Human Emotions 174
Qualità di Vita e adulti con Disturbi dello Spettro Autistico: sfide per i servizi alla persona 165
Emotion Analysis Platform to Investigate Student-Teacher Interaction 165
Strengthening teachers' social-emotional skills: the preliminary results of a mindful-based protocol 162
Innovative procedure for inclusive evaluation in University. The role of emotional feedback 161
Special pedagogy in Innovative Ecosystems: a pilot project for museums accessibility 157
A Method and Experimentation to Benchmark XR Technologies Enhancing Archeological Museum Experience 156
A preliminary investigation towards the application of facial expression analysis to enable an emotion-aware car interface 155
A novel platform to enable the future human-centered factory 152
Customer experience: A design approach and supporting platform 151
A Test Management System to Support Remote Usability Assessment of Web Applications 149
A System to Support the Design and Management of Customer Experience Based on a Customer-Centered Approach 148
The Role of Haptic Feedback and Gamification in Virtual Museum Systems 144
Emotional valence from facial expression as an experience audit tool. An empirical study in the context of Opera performance 144
Preventing Dysgraphia: Early Observation Protocols and a Technological Framework for Monitoring and Enhancing Graphomotor Skills 143
Formazione docente e TIC: dall’analisi delle percezioni alle implicazioni per una didattica inclusiva. 143
An event based machine learning framework for predictive maintenance in industry 4.0 140
Preliminary Validation of a Low-Cost Motion Analysis System Based on RGB Cameras to Support the Evaluation of Postural Risk Assessment 139
A deep learning-based system to track and analyze customer behavior in retail store 137
Nudges-Based Design Method for Adaptive HMI to Improve Driving Safety 136
A Method To Design A Smart Home Interface 135
A new paradigm for the enjoyment and exploitation of cultural heritage based on spatial augmented reality. The case of the Ducal Palace of Urbino 134
A Fuzzy Knowledge-Based System for Diagnosing Unpredictable Failures in CNC Machine Tools 132
A Cataloging Matrix-based Approach to Unify the Classification of Digital Games 130
A low cost motion analysis system based on RGB cameras to support ergonomic risk assessment in real workspaces 130
A systematic approach to support conceptual design of inclusive products 128
SOPHIA: An event-based IoT and machine learning architecture for predictive maintenance in industry 4.0 128
Affective Guide for Museum. A System to Suggest Museum Paths Based on Visitors’ Emotions 125
Augmented Reality for assembly operation training. Does immersion affect the recall performance? 123
An emotion recognition system for monitoring shopping experience 123
An user-centered approach to design smart systems for people with dementia 122
MoBeTrack: A Toolkit to Analyze User Experience of Mobile Apps in the Wild 119
Validation of computer vision-based ergonomic risk assessment tools for real manufacturing environments 118
Quality Assessment of Business-to-Business (B2B) Relationships between SMEs: A Qualitative Approach Based on the Relational Capability Conception 117
A methodology to introduce gesture-based interaction into existing consumer product 116
Evaluation strategies at University for students with Dyslexia. A pilot study supported by face emotion recognition 115
A Tool to Make Shopping Experience Responsive to the Customers’ Emotions 114
A method to estimate the total VOC emission of furniture products 114
Co-designing Virtual Museum application with haptic interface involving people with vision impairment and blindness 109
A method to identify VR-based set-up to foster elderly in design evaluation 109
A multipath methodology to promote ergonomics, safety and efficiency in agile factories 107
Emotion Recognition and Affective Computing 106
Formazione Professionale Inclusiva 104
Integrating educational technologies: critical analysis and perspectives from teacher training students 102
An Adaptive System to Manage Playlists and Lighting Scenarios Based on the User's Emotions 100
A new smart strategy for web searching of commercial products 100
A structured and user-friendly method to conduct an all-round evaluation of Smart Products 100
InclusionL@b Museale: esperienze multisensoriale di accessibilità presso il complesso monastico di S.Maria Maddalena 100
Spatial Augmented Reality: An application for human work in smart manufacturing environment 100
A BBN-based Method to Manage Adaptive Behavior of a Smart User Interface 100
From customer experience to product design: Reasons to introduce a holistic design approach 100
A digital cookbook for elderly people: Investigating interface concepts 98
A method for systematic usability evaluation of interactive product interfaces 92
Dynamic Projection for the Design of an Adaptive Museum Guide 92
Enhancing Universal Access to QoL Assessments: Integrating WHODAS 2.0 and Chatbots 72
Emotion-aware ambient intelligence: Changing smart environment interaction paradigms through affective computing 65
Design adaptable and adaptive user interfaces: A method to manage the information 65
The user-product ontology: A new approach to define an ontological model to manage product searching based on user needs 64
Product Usability: is it a criterion to measure “Good UX” or a prerequisite? 62
Adaptive interface for smart home: A new design approach 59
Smart Object for AAL: a Review 59
How touch glove and expertise influence the basic touch gestures performances for people with Systemic Sclerosis 58
How older people who have never used touchscreen technology interact with a tablet 58
Inclusive Virtual Museums: traiettorie pedagogiche per il co-design di esperienze museali accessibili 57
A Multi-Criteria Analysis Method in Algorithm-Driven Design 55
Designing smart home interfaces: Traditional vs virtual prototyping 54
How to use Virtual and Augmented Reality techniques to design high usable human-machine interfaces 54
A universal design method for adaptive smart home environment 51
Consumers vs Internet of Things: A Systematic Evaluation Process to Drive Users in the Smart World 51
An inclusive approach for home environment design 49
Method to design adaptable and adaptive user interfaces 47
Virtual Reality and Augmented Reality tools for designing new highly usable human-systems interfaces 46
Introducing wearables in the kitchen: An assessment of user acceptance in younger and older adults 45
An adaptive smart system to foster disabled and elderly people in kitchen-related task 44
User centered approach for home environments designing 43
Designing usable interface for people with dementia 40
User Centred Method for inclusive design of home environment 40
Smart Objects: an Evalutation of the Present State based on User Needs 40
A National Overview of Engineering Technical Drawing Education in Italy: Course Content, Teaching Methods, and Assessment Practices 10
Exploring the Impact of Virtual Reality Immersion on Visitor Experience and Learning in Museums 8
A National Overview of Engineering Technical Drawing Education in Italy: Course Content, Teaching Methods, and Assessment Practices 7
Enhancing Teaching and Learning Through Design Thinking: Opportunities and Challenges for Educational Innovation 5
Totale 11.674
Categoria #
all - tutte 49.837
article - articoli 19.541
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 10.384
Totale 79.762


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/202226 0 0 0 0 0 1 10 1 2 3 9 0
2022/2023457 12 4 5 17 43 4 53 214 25 4 35 41
2023/20241.181 66 46 62 77 139 264 77 63 50 75 184 78
2024/20253.892 117 235 180 315 123 185 539 389 239 1.001 314 255
2025/20266.118 400 635 1.156 696 802 278 703 198 550 700 0 0
Totale 11.674